Sidewalk Souvenirs is a game that challenges players to collect random objects on the streets of a city by rolling a chewed gum. It aims to highlight the downside of maerialism in modern society.
By collecting the objects we typically ignore as trash, players can gain a deeper understading of the necessary elements which are composed of the gigantic city and the debris that metropolitan cities have left. It provieds a unique and unconventional way to explore a city while encouraging players to re-evaluate their relationship with material possisions.
*more updates coming up soon*
Creative Service: Concept direction, Game development, 3d Modeling, Scripting, Game publishing